How Many Houses, Housing Details :: Banished General Discussions
Di: Amelia
So, for those that know How does housing and families function? I was watching the Total Biscuit video and he mentioned that 2 adults will live in one home and they will have children. Towards the end of his video though I noticed that the info screen was saying that he had 17 adults and 5 children. However he only had 6 homes which would mean at most it
Food tips for those having issues :: Banished General Discussions
When I did this. I first built my mining town, so I had a grid of housing, six by two housing with three wide roads on either side, and a single road between. Once I had sixty houses. I know, way too many, but I needed the labourers to remove the iron from the mines as well, as Vendors, woodcutter, blacksmith, tailor, and a few farms. People will only have children if they have their own house, and if you don’t keep building more housing the population won’t expand. At any point in the game, even a well developed population, if you don’t keep building houses your population will stop and then drop as the aged take up space in houses. Banished All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Banished > General Discussions > Topic Details BaD MoFo Feb 9, 2021 @ 9:41am
That, together with building too little or too many houses seem to be the most often causes for an early death streak in Banished. What worked for me was an early cluster of hunter/gatherer/forester (a bit away from where you’re planning your first village), a woodcutter, and a house for every family before the first winter.
Banished All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Banished > General Discussions > Topic Details Briefcase Wanker Jul 9, 2017 @ 4:05pm
Some babies are born in the boarding house at the beginning, but in general, babies are born when families have their own home. This means you probably did not have enough homes. Or your adults are all older than age 40s now. For the first case, just build more homes. For the second case, hope that some of your kids make more babies I’ve had this problem before, many times. The builders are not buildinganything! They are getting food, getting warm, gathering supplies and resources, etc., etc. Some are listed as „working“ but they are actually walking – and walking, and walking, and walking, and walking. Lots of work to be done (some even with high priority) but they do not work. I’ve tried removing I’ve got a town of about 350 people, the 2 major housing clusters have markets and the outer forrestry clusters have woodcutters, gatherers, stockpiles, and barns. It was working well for a while (huge firewood surplus all shipped to the trading post), but now, I’ve got something I can’t figure out: I’ve got 1500 logs shown as available. I’ve got 6 woodcutters next to the 5
How to start without houses :: Banished General Discussions
- How does housing & families work? :: Banished General Discussions
- Families splitting :: Banished General Discussions
- Share food? :: Banished General Discussions
– Too many houses will kill you off because you end up with too many singles and no families and it may take 50-60 game years to succumb to the rather dramatic effect. – warm gathering supplies and Too few houses causes people to grow older than 40 and they will not breed, hence they die off. Takes less time to find this out but is still a dramatic effect as well.
Start with a boarding house instead. They are alot more efficient in terms of resource sharing and holds 15 families. From there you can slowly for a few years build houses as you see fit. Watch out though, couples in boardhouses don’t have sexy time as often as if they had their own homes.
It seems i contantly have to add houses, or my Population ends up dwindiling because there is no more houses for the new Adults to move into. Anyone know how to make a stable population, so that people just don’t get old and die off without having any kids? I’ve got about 25 house already, but it still happens.
Been wondering about this. Is there a point where you can just say, „Nope, not growing any more. No more new houses.“ How many houses do you need in place to have enough people dieing off to allow couples to move into housing before they are too old to reproduce? Anyone done any experimenting along these lines?

should i build stone house early in the game? i alway run out of wood and woodcutter dosnt harvest fast enought later on game (200-300 pop) i think you cant harvest enought wood to wamr s house won t your house later on? i need to Anyone else have this issue where 10% have almost 90% of the food causing people to starve? One house had 200 fish while everyone else was starving
Sounds like you are building too many houses. You need to keep an eye on the ages of your villagers, when you have a male and a female come to breeding age (over 10) then build them a house and they will move in.
What exactly do you mean when you say „plenty of spaces in housing“? When kids become an adult at age 10, they will need an empty house to move into with another available young adult. Otherwise, they’ll continue living with their parents and not reproduce. Having room in someone else’s house won’t be enough; they need their own house.
This is just my opinion, from over 1000 + hours playing this game, 800+ was done playing vanilla. My earliest attempts (newbie) included Boarding houses as a way to house all my people. Failed miserably I might add. Abandoned boarding houses as an early game build after that. During my achievement path, I only built Boarding houses as a means to an end, and
One of my strategies is to build homes regularly in order to keep the population growing. However, on this particular occasion I seem to have gotten ahead of myself. I built so many homes so quickly, that the population ended up spreading out to live one person to a home. I had 53 total citizens, including children, and I had built 49 homes. There were a few homes
I can’t get above 0 wood in one of my towns. All my Woodcutters are all producing a few hundred per season but every house in my town has been freezing the whole game so far and any stored wood is instantly eaten. How many of these have some of you needed for how many houses? Also, how much wood can a woodcutter cut if he can indeed cut wood? A couple of tips you end up ive learned for people having issues with starvation. 1) When you start a game, find your forest and build a hunter and a gather. Thats all you need for a population at the start. Add in a fishing dock and that can support you for a long time. 2) Gathers are far more efficient than farms. The only downside is that your gathers might be further away than your
Banished All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Banished > General Discussions > Topic Details ofaas Feb 28, 2014 @ 5:42pm If you build all your housing immediately, then you will be risking „starvation‘ in at least one of the houses, and that will reduce your productivity overall. So go homeless for a few years. Empty houses are bad.You will get singles moving in and no babies.In the beginning only build a house when you have a male/female adult living with their parents.When you get a chance build a town hall,it will tell you how many families/houses you have and alot of other good info.It usually winds up being about 1 house per year at first.
So I’ve read boarding house is for people that have a quick house issue. (Upgrade or fire) also for nomads. So quick question if I play the game sorta right no fires upgrade houses in non winter times. And my population grows so I don’t get nomads.. what the heck is the boarding house for besides a waste of space time and resources?? Am I missing
You need it to monitor the housing vs families stat. Only build houses when you have more families otherwise you will start to age your population with no children being born. I did make a guide if you are intersted in knowing some of the under lying mechanics of the game such as the housing vs families problem you could be having. So I’m on my 10th town, with all the settings at easiest ( I know, I’m bad, but people keep dying by year 6 otherwise). I’ve finally learned to balance my gatherering vs my population growth. I now need to expand some more, and have several crops that I just activated (year 23 with 60 adults 20 kids) My issue is that it seems my villagers live too far from where I’m building all my farms, I’m The problem is, I can’t build any more houses, because A) I have no place for them left and B) because I can’t produce any more food. I thought I’d just leave it there, but it looks like no more children are born which means that my population will decrease over time.
After arguing over if building a Boarding house right at the beginning really worth it ,I took the tip and stop going for Board house starter. Now ,I follow the building starter from that ,and put down just 1 stone house. 1 Family will get the house while the rest will stay homeless for years to come. Yeah I was worried my Banisher will froze to dead at the 1st Winter ,but it Why are my families splitting up? Every once in awhile a family will start in a house together and then they’ll suddenly split into two. Men in one house and women in the other. It’s especially annoying when just starting out on hard difficulty when housing is crucial. I’ll build a house, the family moves in, once the second one (or third or fourth) is built they split the +1 on that, but instead of them moving into the boarding house they could move to an old folks home, or if one could designate a house (Or boarding house) to be for the elderly workers, say 45+ in age or more.
Buidling too many houses at once is never a good idea, if people move into them, they take food/firewood out of your stocks to fill the house inventory. Too many houses can cause starvation, as backwards as that sounds, since the people are a selfish lot. You need to build houses at a steady rate, but also look at where you’re Definitely take How does housing and families Olympe’s advice, and understand, that people in housing will NOT ever share food with anyone other than the ones in their house, period. Same goes for boarding house, or as you say community house. Oh well next time you will know to have surplus food. Which is gained by the Gathering Post, and Forestry Node, with a Hunting Cabin Forester and
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